DESIGN FOR SERIOUS GAMES - GREG COSTIKYAN
本文档由 jinyanli 分享于2012-06-29 09:38
DESIGN FOR SERIOUS GAMES. OR: WHY DO SO MANY SUCK? AND HOW DO WE MAKE ONES THAT DON'T? GREG COSTIKYAN. CEO, MANIFESTO GAMES. MY BONA FIDES ...
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君,已阅读到文档的结尾了呢~~